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 Sonic Eraser Patch                                               version 1.0
 Written by Derrick Sobodash                                   Copyright 2004
 Released on February 28, 2004                 http://www.cinnamonpirate.com/
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 INFORMATION

 Well, two days after the release of the ROM here's a translation for it. I
 think this is the fourth Genesis game translated since people started
 translating them back in the day. Rock on.

 Anyway, Sonic CulT (http://www.sonic-cult.org/) crew found out about
 this rare game that, if the header is to be believed, was designed for
 SegaNet. I'm not enough of a system fanboy to remember what that was because
 I lived under an anti-Sega shield before its Saturn system. Maybe you know a
 bit more about the game, so cool for you.

 Basically it's a puzzle game, and SHOCKINGLY enough, it's by Sega, AND IT'S
 NOT COLUMNS! Since every other puzzle game Sega itself ever released on its
 system was a columns clone, that's all I thought they could make.

 So anyway, it's a puzzle game. Pieces fall from the top in blocks of four.
 You can shift the color positions but not rotate the piece itself. Match two
 of the same color side-by-side to clear pieces. Angles do not work. The idea
 is to try to create chains to rack up points. If you do a big enough chain,
 there's a little cinema of your Sonic running over and knocking the other
 Sonic dizzy.

 The translation took... maybe two hours. It was just the instructions for
 the game, not the complete works of Shakespeare. As such, don't expect some
 delicate handling of the Japanese language as an art form. I wrote what I
 saw in English. I don't think a puzzle game really demands much more than
 that.

 The font used is from the old PC game, Master of Orion.

 I added lower case to the font and redid the credits with lower case letters
 because I don't like having the computer scream the names of the developers
 at me.

 Hope you like the game, make sure to thank the Sonic CulT people for buying
 it and dumping it.

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