Advanced Military Commander - Patch version 0.95
By Nebelwurfer

Major things left to do:
   A) Modify splash page graphics to display English.

   Its a difficult game to play, but the on-line
   manual that I put up on my website should help.
   You can track the progress of the Translation 
   effort and view the on-line manual by going to:

   http://www.geocities.com/nebelwurfer_42/Overview.htm

History

Version 0.95 - 4/24/06 === FINAL ===

All scenarios and the End Game text have been translated.
A new version of the AMC Scenario viewer has been included
with this relase, because the earlier one did not have a 
large enough buffer to hold all the text and would corrupt
some of the briefing font characters.

The Campaign tree document is completely filled out.  I declare 
the translation officially complete.  There will be no additional
English language patch files for AMC.

AMC has two "hidden" modes as described below:

A) Scenario Editor: 
   In the main menu, click on "Standard" to enter the 
   Scenario selection area.  Select "Load" and pick the 
   scenario that you wish to modify.  Next push the 
   Up Arrow key three times and then hit the "C"
   key.  You should enter a screen where you can rename
   countries, change starting money, etc.

B) Construction Kit
   In the main menu, press the arrow key once right,
   once left, click on "Standard", don't load a 
   scenario, then finally click on the new "Edit"
   button at the very bottom of the screen.

The only change to the IPS patch file for version 0.95
was fixing a piece of text on the Construction Kit 
screen to show "Terrain".

I must acknowledge the excellent assistance that I
received from Werwolf and Chris, without which this
translation effort could not have been completed.

Chris played through a number of difficult scenarios
in the late war period.  Werwolf loaned me a copy of
the original Japanese AMC Manual to translate and
also played through many difficult scenarios.

I am now free to refocus my efforts on the Napoleon
and Advanced Daisenryaku IV translations.  Although
it has taken me 4 years to reach this point, I have
learned a great deal about Japanese and Romhacking
so I consider the time well spent.

I hope you have as much fun playing the game as
I did translating it.

Nebelwurfer - April 24, 2006


Version 0.80 - 8/26/05

All scenarios through the end of 1941 on the Eastern Front
have been translated, and can be viewed with the
AMC Scenario Viewer application.

Minor changes have been made to the milcomm.bin patch.
One of the General names has been changed.  A couple of
the Unit Commands have changed.  Also the last unknown
terrain type has been identified as "Quattera Depression".

Version 0.75 - 11/08/04

The AMC scenario viewer has been modified so that it can display multiple
endings for a scenario.  If a scenario has multiple endings, then a listbox
will be displayed to allow you to choose the ending you want to see.

The scenario briefing/debriefing text for scenarios 5-9 has been added.
This covers the war up to the Fall of France.  After this, the campaign
branches off into 4 different paths, based on how well you are doing.
I'll be playing the Battle of Britain scenario next, since its next
in the campaign scenario list.

I have also added a Campaign Tree document to this release.  This lists 
the next scenario you will encounter in the campaign based on how well 
you do in the current scenario.

Version 0.70 - 5/26/04

I couldn't stand not knowing what the scenario briefings were saying,
so I wrote a utility to display both the original Japanese and translated
English versions of this text.

I have translated the briefings and after action reports for the first 
5 campaign scenarios.  To view them, just run the AMC Scenario Viewer
application that is now included in the patch ZIP file.  Of course you should
only look at the scenario text as you begin/complete the missions to avoid
spoiling the fun.

The program reads a file called scenarios.txt, so it is relatively
easy to add new scenarios to the list or change the translated English
text that is already there without having to modify the program.  I know 
that my Japanese language skill is weak.  Anyone that can do a better job 
of translating this scenario text is welcome to submit their efforts to
Nebelwurfer HQ for consideration.

I will be posting additional updates as time allows.

Version 0.65 - 12/20/02

1) Completed translation of unit, weapon, and
   terrain tables.
2) Translated captions for the pictures that
   are displayed when the campaign is over.
3) Translated the paragraphs of text that
   display when the campaign is over.  One
   version is shown when you win, and another
   when you lose.
4) Finished translating all but 2 of the
   error messages that are displayed in
   the game.
5) Translated all of the messages that display
   while the computer is making his move.

Version 0.60 - 10/11/02
1) Translated Movement Types
2) Translated Unit Classes
3) Translated Geographic Regions
4) Translated additional construction options
5) Translated captions of various game screens
6) Translated text for the pictures that scroll by
   in attract mode, showing the History leading 
   up to the start of WWII.
7) Translated half the error messages in the game.
8) Translated a few more unit names, weapon names,
   and terrain names.
9) Added a string giving translation credit to 
   Nebelwurfer HQ when the game is first starting up.

Version 0.40 - 6/22/02
1) All Menus translated
2) Weather related Kanji translated
3) 99% of Weapons List and Unit List translated
4) Most terrain types translated
5) Scenario List translated
6) 99% of HQ list translated

Thanks to Blossom, Sgt. Shultz, and GeneralFeldMarshall Vinzent
for their assistance.

Version 0.01 - 6/08/02
1) Most commonly used Unit commands
2) Unit Statistics screen                        