			UNNOFICIAL FIRE PROWRESTLING D GDI PATCH

1. HOW TO APPLY THE PATCH:

Search for "Fire ProWrestling D v1.002 (2001)(Spike)(JP)[!]" in the google to find the same GDI that I used to make 
the patch. If you wish, you can search for the original GDI hashes below to be sure that is the correct GDI. This game 
has multiple tracks in original japanese GDI, so you'll need to patch two files this time and use an updated *.gdi file 
that comes with the patches. So, please apply the patches in the files "track03.bin" and "track50.bin" with following 
hashes (use Delta Patcher/Delta Patcher Lite):

track03.bin:

CRC32: 8B9984B0
  MD5: D9B98791462B3228EDCC4DD650B07471
SHA-1: 746CC2BAA2407DA0B7EB63805FAD1911CA42FF73 

track50.bin:

CRC32: 49B80CE8
  MD5: 9E3F905307FFD3D470EDC4076EA6322C
SHA-1: 722CBE7CB505D404B1A82A2B3B7D70ACE28A8302

You should have now a patched "track03.bin" and "track50.bin" from japanese GDI, and now the file will have the 
following hashes:

track03.bin:

CRC32: 7F04E6F0
  MD5: 21BBB002E526E8F182272911C277DE14
SHA-1: 30631E7179CD42B5BCBF8D518583EEFC61E4E018

track50.bin:

CRC32: 513050EA
  MD5: E27094CFE2ECBA3BCF710A531ECC9CA4
SHA-1: 288FF077174C2B94E017D3D0E22C9CD0FDDCDE0C

If everything is ok, you can now enjoy the translation in a patched GDI. But in order to work properly, you MUST use
the *.gdi file that comes with the patches (or you can update the original *.gdi file with the contents of my *.gdi file), 
because the tracks were updated to insert the english translation and the track addresses were changed as well.

2. NOTES: 

- Just to be clear: I'm NOT the author of this translation and I'm NOT make part of the translation group. I'm just 
someone that made a GDI patch using the translated files from a patched CDI. The credit for this translation goes to 
original translators.

- I played the game in a real Dreamcast (GDEMU), not in an emulator. The game is working fine, but I didn't finish 
the game yet. So I don't know if there's any issues in-game.

- To convert this game from CDI to GDI, I needed to rewrite the main binary (1ST_READ.BIN), because some translated texts
are in this file, but the main binary found in the CDI image is not compatible with original tracks organization, because
usually these binaries are hacked to work properly in a CDI image and this game has 46 CD-DA tracks, so it can't be used.

- I can't find the original patch released by translator. Searching in the google, I found that the game was translated
by a guy named "Irvgotti452" for ReviveDC Project. To patch the GDI, I needed to convert a patched CDI found easily in
the google. So, this translation doesn't have an original "Readme" file. But I know that the original translator is really
Irvgotti452, because in main binary (1ST_READ.BIN) there's a reference to his name. If you want to know more about this 
translation, please go to translator's blog here: 

https://theirvgotti452.wordpress.com/fire-pro-wrestling-d/

- I'll NOT fix any grammar errors, typo and something like that if you find them in a translation. Please, report 
the errors/issues/bugs like that to original translator, so he can make an update patch to fix them.

- This game still uses the "J" (Japan) region. The translators used a hacked CDI where the region is free (JUE) coded in
the hacked IP.BIN, but I didn't change the region in the original IP.BIN.

- Only the patched files were used in GDI rebuild. All other files remains untouched, preserving the maximum original
quality.

GDI Patch created by Unknown Master (aka Master X)

3. TRANSLATION CREDITS:

Irvgotti452: Hacking and translation