			UNNOFICIAL L.O.L - LACK OF LOVE GDI PATCH

1. HOW TO APPLY THE PATCH:

Search for "L.O.L. - Lack of Love v1.001 (2000)(ASCII)(NTSC)(JP)[!].gdi" in the google to find the same GDI that 
I used to make the patch. If you wish, you can search for the original GDI hashes below to be sure that is the 
correct GDI. This game has multiple tracks in original japanese GDI, so you'll need to patch two files this time
and use an updated *.gdi file that comes with the patches. So, please apply the patches in the files "track03.bin" 
and "track09.bin" with following hashes:

track03.bin:

CRC32: 308916BF
  MD5: F9D43C393AFB926AFE5BA8CC534553D6
SHA-1: B8C61596516EA299973B0141CD3F482B559AF63D

track09.bin:

CRC32: 5C0B9FD1
  MD5: 5768635E33FE6D134D6B62D9FC3553AE
SHA-1: 57945E821FF802C3D0F343FF4BE23C7DF5B271A6

You should have now a patched "track03.bin" and "track09.bin" from japanese GDI, and now the file will have the 
following hashes:

track03.bin:

CRC32: C81CF224
  MD5: 95E7A07E7A0E640AE35E7E6E739E2ACC
SHA-1: B6802577092B6F6DA46C9BDF3DC08C59016B60C5 

track09.bin:

CRC32: 318ECD3C
  MD5: A33D22C27B9213B1BBC484A420CB8D89
SHA-1: BD7F3653C65FCB397505EFA161981FE6E67C0E14

If everything is ok, you can now enjoy the translation in a patched GDI. But in order to work properly, you MUST use
the *.gdi file that comes with the patches (or you can update the original *.gdi file with the contents of my *.gdi file), 
because the tracks were updated to insert the english translation and the track addresses were changed as well.

2. NOTES: 

- Just to be clear: I'm NOT the author of this translation and I'm NOT make part of the translation group. I'm just 
someone that made a GDI patch using the translated files from a patched CDI. The credit for this translation goes to 
original translators.

- I noticed that the translators improved a movie of the game, especifically the file called TEST_AE320X448.SFD (original 
file has about 3.6 MB size and the modified file has about 7.7 MB size). This movie file in particular is used by the game
to load the main menu, and it has the names of translators. Unfortunately, using this edited movie the games refuses to
boot, I really don't know why, so I keep the original movie file in order to make the english patch possible. I'll try
to insert the edited movie later, so by for now, I'm really sorry for that. I'll update the patch if I insert this
particular edited movie sucessfully.

- I played the game in a real Dreamcast (GDEMU), not in an emulator. The game is working fine, but I didn't finish 
the game yet. So I don't know if there's any issues in-game.

- All my patches comes with two "Readme" files, one file was written by me (this one), other is an original Readme file 
released by translators with their translation patches.

- I'll NOT fix any grammar errors, typo and something like that if you find them in a translation. Please, report 
the errors/issues/bugs like that to original translators, so they can make an update patch to fix them.

- This game still uses the "J" (Japan) region. The translators used a hacked CDI where the region is free (JUE) coded in
the hacked IP.BIN, but I didn't change the region in the original IP.BIN. But I hacked the IP.BIN to enable VGA support!

GDI Patch created by Unknown Master (aka Master X)

3. TRANSLATION CREDITS:

Rolly: Project head, translation, implementation, hack, GFX and more...
RafaGam: main game & magazine translator / proofreader
japanese-cake: VGA hacker