-- id, x,y,show_on_map(integer, always 0) ex:
--mob_rat_1,6,17,0

-- for testing: 
--mob_ugnet_1,16,21,0

-- level bosses
mob_mimic_1,19,5,0
mob_troll_1,17,4,0
mob_troll_1,17,5,0
mob_troll_1,18,5,0

mob_rat_2,7,1,0
mob_rat_2,13,1,0
mob_rat_2,1,3,0
mob_rat_2,4,3,0

mob_skeleton_2,10,3,0
mob_skeleton_2,11,3,0
mob_skeleton_2,19,3,0

mob_slime_2,15,4,0
mob_slime_2,7,5,0
mob_slime_2,13,5,0


mob_rat_2,21,5,0
mob_rat_2,9,6,0
mob_rat_2,4,7,0

mob_spider_2,13,7,0
mob_spider_2,1,9,0
mob_spider_2,7,9,0

mob_slime_2,9,9,0
mob_slime_2,14,9,0
mob_slime_2,21,9,0

mob_scorpion_1,15,11,0
mob_scorpion_1,18,11,0
mob_scorpion_1,5,12,0

mob_rat_2,7,12,0
mob_rat_2,9,12,0
mob_rat_2,11,12,0

mob_skeleton_1,1,13,0
mob_skeleton_1,13,13,0
mob_skeleton_1,17,13,0

mob_slime_1,21,13,0
mob_slime_1,6,15,0
mob_slime_1,12,15,0

mob_rat_2,16,15,0
mob_rat_2,19,15,0
mob_rat_2,1,17,0

mob_spider_1,5,17,0
mob_spider_1,9,17,0
mob_spider_1,14,17,0

mob_rat_1,21,17,0
mob_rat_1,14,19,0
mob_rat_1,19,19,0
mob_rat_1,2,21,0
mob_rat_1,9,21,0
mob_rat_1,19,21,0
