-- id, x,y,show_on_map(integer, always 0) ex:
--mob_rat_1,6,17,0

mob_mimic_2,19,11,0

mob_troll_1,15,1,0
mob_troll_1,19,1,0
mob_rat_3,6,3,0
mob_rat_4,15,3,0
mob_rat_3,20,3,0
mob_rat_4,3,5,0
mob_troll_2,6,5,0
mob_troll_2,9,5,0
mob_slime_2,14,5,0
mob_slime_3,17,5,0
mob_slime_2,21,5,0
mob_slime_3,2,7,0
mob_bat_1,8,7,0
mob_bat_1,5,8,0
mob_bat_2,2,9,0
mob_bat_2,8,9,0
mob_scorpion_2,15,9,0
mob_scorpion_3,20,9,0
mob_scorpion_3,3,10,0
mob_skeleton_2,9,11,0
mob_skeleton_3,17,11,0
mob_skeleton_3,1,12,0
mob_spider_2,7,12,0
mob_spider_3,13,12,0
mob_skeleton_2,15,13,0
mob_skeleton_3,20,13,0
mob_skeleton_3,13,14,0
mob_slime_3,3,15,0
mob_slime_4,7,15,0
mob_slime_4,11,15,0
mob_bat_2,18,15,0
mob_bat_2,21,15,0
mob_bat_2,13,16,0
mob_troll_2,1,17,0
mob_troll_2,6,17,0
mob_spider_3,9,17,0
mob_snake_1,15,17,0
mob_scorpion_3,19,17,0
mob_snake_1,21,18,0
mob_skeleton_4,1,19,0
mob_scorpion_4,2,19,0
mob_scorpion_4,3,19,0
mob_skeleton_4,5,19,0
mob_bat_3,9,19,0
mob_rat_4,15,19,0

mob_snake_2,10,21,0
mob_snake_2,13,21,0
mob_snake_2,19,21,0

-- end boss
mob_bunny_1,4,21,0
