' altin 0 default
' altout 0 default

'------------------------------- h2

block h2_nocol_1
rect 0 -25 0 25 60

block h2_nocol_2
rect 0 -25 0 25 60

block h2_nocol_3
rect 0 -25 0 25 60

block h2_nocol_4
rect 0 -25 0 25 60

block h2_nocol_5
rect 0 -25 0 25 60

block h2_nocol_6
rect 0 -25 0 25 60

block h2_nocol_jungle
rect 0 -25 0 25 60

block h2_nocol_bigfan
rect 0 -25 0 25 60

block h2_laser_H_fixe
rect 0 -25 0 25 60
col 90 -25 25 25 35

block h2_laser_H_move
rect 0 -25 0 25 60
col_points 90 26 24

block h2_laser_V_fixe
rect 0 -25 0 25 60
col 90 -5 0 5 60

block h2_laser_V_move
rect 0 -25 0 25 60
col_points 90 27 24

block h2_laser_double
rect 0 -25 0 25 60
col_points 80 42 36
col_points 90 27 30

block h2_crates_ceiling
rect 0 -25 0 25 60
rect 70 -25 0 25 30

block h2_crates_floor
rect 0 -25 0 25 60
rect 80 -25 30 25 60

block h2_down_h2
rect 0 -25 0 25 60
rect 100 -25 0 25 30
altout -30

block h2_up_h2
rect 0 -25 0 25 60
rect 100 -25 30 25 60
altout 30

block h2_down_h1
rect 0 -25 0 25 60
rect 100 -25 0 25 30

block h2_bigdoor
rect 0 -25 0 25 60
rect_points 90 22 19

block h2_movingsquarehole
rect 0 -25 0 25 60
rect_points 90 30 32
' rect 100 -25 0 25 60
' zclip 90

block h2_doorhole_right
rect 0 -25 0 25 60
rect_points 90 5 6

block h2_crates_left
rect 0 -25 0 25 60
col_points 80 6 18

block h2_crates_right
rect 0 -25 0 25 60
rect 70 -25 0 0 60

block h2_ladder_right
rect 0 -25 0 25 60
rect 90 -25 0 5 60
rect 100 -25 0 25 60

block h2_box_left
rect 0 -25 0 25 60
col_points 80 6 10

block h2_bigmouth
rect 0 -25 0 25 60
rect_points 90 21 18

block h2_corridor
rect 0 -25 0 25 60
col_points 70 28 30
col_points 80 32 34
col_points 90 36 38

block h2_cube_bounced
rect 0 -25 0 25 60
col_points 80 34 29

block h2_cube_fixe
rect 0 -25 0 25 60
col_points 80 13 18

block h2_wall_drawbridge
rect 0 -25 0 25 60

block h2_cube_test
rect 0 -25 0 25 60
rect 100 -25 0 25 30

block h2_grid
rect 0 -25 0 25 60
rect_points 90 29 27
rect 100 -25 0 25 60

block h2_tube_center
rect 0 -25 0 25 60
col_points 80 24 34

block h2_tube_up
rect 0 -25 0 25 60
rect_points 80 35 28

block h2_tube_down
rect 0 -25 0 25 60
rect_points 80 15 30

block h2_slide_left
rect 0 -25 0 25 60
slope 60 -25 0 25 60
rect 90 5 0 25 60

block h2_slide_left_long
rect 0 -25 0 25 60
slope 10 -25 0 25 60
rect 90 5 0 25 60

block h2_slide_right
rect 0 -25 0 25 60
slope 60 -25 0 25 60
rect 90 -25 0 -5 60

block h2_slide_right_long
rect 0 -25 0 25 60
slope 10 -25 0 25 60
rect 90 -25 0 -5 60


'------------------------------- h1

block h1_nocol_1
rect 0 -25 0 25 30

block h1_nocol_2
rect 0 -25 0 25 30

block h1_nocol_3
rect 0 -25 0 25 30

block h1_nocol_4
rect 0 -25 0 25 30

block h1_nocol_5
rect 0 -25 0 25 30

block h1_nocol_jungle
rect 0 -25 0 25 30

block h1_nocol_fan_left
rect 0 -25 0 25 30

block h1_nocol_fan_right
rect 0 -25 0 25 30

block h1_slide_left
rect 0 -25 0 25 30
slope 60 -25 0 25 30
rect 90 5 0 25 30

block h1_slide_left_long
rect 0 -25 0 25 30
slope 10 -25 0 25 30
rect 90 5 0 25 30

block h1_slide_right
rect 0 -25 0 25 30
slope 60 -25 0 25 30
rect 90 -25 0 -5 30

block h1_slide_right_long
rect 0 -25 0 25 30
slope 10 -25 0 25 30
rect 90 -25 0 -5 30

block h1_turn_left
rect 0 -25 0 25 30
turn left

block h1_turn_right
rect 0 -25 0 25 30
turn right

block h1_doorhole_right
rect 0 -25 0 25 30
rect_points 90 5 6

block h1_squarehole_left
rect 0 -25 0 25 30
rect 90 -20 5 -5 20
' zclip 90

block h1_up_h1
rect 0 -25 0 25 30
rect 10 -25 0 25 60
rect 100 -25 30 25 60
altout 30

block h1_down2_h1
rect 0 -25 60 25 90
rect 10 -25 0 25 90
rect 100 -25 0 25 30
altin 60

block h1_down_h1
rect 0 -25 30 25 60
rect 10 -25 0 25 60
rect 100 -25 0 25 30
altin 30

block h1_grabhand_right
rect 0 -25 0 25 30
col_points 90 22 17
' sprite num_sprite num_point relative_scale handle_x (-1 left 0 center 1 right) handle_y (handle: -1 top 0 center 1 botom )
sprite 0 26 0.45 -1 0

block h1_movingsquarehole
rect 0 -25 0 25 30
rect_points 90 30 32
' rect 60 -25 0 25 30
' zclip 90

block h1_to_h2
rect 0 -25 0 25 30
rect 10 -25 0 25 60

block h2_turn_left
rect 0 -25 0 25 60
turn left

block h2_turn_right
rect 0 -25 0 25 60
turn right

block h1_garage_door
rect 0 -25 0 25 30
col_points 90 14 10




block h1_freefall
altin 60
rect 0 -25 0 25 90
' rect 30 -25 0 25 90
' col 90 -50 0 50 100

block h2_freefall
altin 30
rect 0 -25 0 25 90
' rect 25 -25 0 25 90
' col 75 -25 0 25 90

block h2_freefall_end
rect 0 -25 0 25 60



